Otherworld's Future.
Over the past few days, I've been reflecting on the future of Otherworld. Development has been underway for 67 days, and as summer comes to a close, I’m recognizing the need for consistent updates in this MMORPG.
I want to share that Otherworld 2 is progressing well behind the scenes, and if you’re interested in following our journey, I invite you to join our Discord server (link in the game’s description).
I’ve also begun discussions with publishers. This doesn’t mean I’m relinquishing control of Otherworld; rather, it will allow me to focus more on game development while the publisher takes care of advertising and distribution.
My goal is to make Otherworld accessible to as many players as possible, which can be challenging for an indie developer. This applies to both Otherworld Classic and Otherworld II. The publisher will hold distribution rights, giving me the time I need to continue enhancing the game.
If you have any questions, feel free to leave a comment below, and I’ll do my best to answer!
Otherworld - MMORPG
Status | Released |
Author | MiniTech |
Genre | Role Playing |
Tags | Action RPG, Fantasy, Indie, Loot, Medieval, MMORPG, Multiplayer, Pixel Art, Top-Down, Top Down Adventure |
Languages | English |
More posts
- Safety Update + Progress Update6 days ago
- 15 Days since the Development of OW215 days ago
- Devlog - Weekly Patch Schedule for OW217 days ago
- The State of Otherworld II20 days ago
- Why Highspell Bothers Me.26 days ago
- The Direction of Otherworld36 days ago
- About Otherworld II37 days ago
- Otherworld II49 days ago
- Monsters and 'Mares60 days ago
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