Monsters and 'Mares
Hello Everybody!
over the past few days I haven't gave otherworld my full attention — mostly due to burnout, mostly after working on a giant update and a whole new section to the map, thankfully Hullabaloo was able to develop this update which he says:
"this is the *Monsters and Mares* update. This Update adds 2 new monsters as well as Horses and Unicorns. As of now you cant ride the horses but Im sure that will change soon. Oh! I almost forgot! You're gonna have to watch your step because hidden in dungeons, are spike booby traps!"
I'm working on major things for Otherworld — I'm not sure if anyone actually reads these Devlogs so it's sorta how I can keep track myself on how the game is going. I have plans for Otherworld that are somewhat hard to implement with the current framework of Otherworld — right now I'm using PANDAKO'S Multiplayer Extension, which is simple and easy to use but lacks the ability to control the backend of the game. Recently I've gotten a server — for 2 reasons:
- for Otherworld
- for personal projects
Now when I say personal I don't mean — I'm going to spend all my time on it, rather learning projects and some work I have to do besides Otherworld considering that I'm a part-time dev.
In the following days, maybe even months if I'm a sloth: I'll post leaks and updates to something massive.
Files
Otherworld - MMORPG
Status | Released |
Publisher | |
Author | MiniTech |
Genre | Role Playing |
Tags | Action RPG, Fantasy, Indie, Loot, Medieval, MMORPG, Multiplayer, Pixel Art, Top-Down, Top Down Adventure |
Languages | English |
More posts
- Charted Chapters Update8 days ago
- Doubling Down10 days ago
- Finally Fishing Update11 days ago
- Otherworld: Wayward14 days ago
- BIG update.15 days ago
- Regarding Otherworld15 days ago
- Website Update16 days ago
- Otherworld Website!17 days ago
- Something Big is Brewing....18 days ago
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